incoprea
Create • Export
Double-click HP, helper, or mission text to edit that HUD zone.
Choose the game type when adding a new scene. Existing scenes are not converted between engines.
These settings change the playable render and export. Sprite, tile, and parallax source art stays editable.
Frame 1 / 1 - 32x32
Animation
Animated Texture
Paint frames or start with a safe color-motion preset.
1 frame · still texture
Motion presets animate. Terrain variation builds three stable, editable looks that reduce repeating patterns. Every preset preserves collision.
Frame 1 / 1 - 32x32
On an editor canvas, use the arrow keys to move the editing cursor, Space or Enter to use the selected tool, Shift plus an arrow to extend a pixel selection, and F2 to hear the current editor or playtest state.